getCorpseWeaponholders: Difference between revisions

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(Created page with "{{RV|type=command |game1= arma3 |version1= 2.18 |branch= dev |gr1= Unit Inventory |gr2= Object Manipulation |descr= Returns primary and secondary wepaon holders of a dead unit. If a unit had weapons at the moment of death, primary weapon is droped in one weaponholder and secondary weapon is dropped in another. |s1= getCorpseWeaponholders corpse |p1= corpse: Object - dead unit |r1= Array - array in format [primaryWeaponHolder, secondaryWeaponHolder] |x...")
 
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|gr2= Object Manipulation
|gr2= Object Manipulation
|descr= Returns primary and secondary wepaon holders of a dead unit. If a unit had weapons at the moment of death, primary weapon is droped in one weaponholder and secondary weapon is dropped in another.
 
|descr= Returns primary and secondary weapon holders of a dead unit. If a unit had weapons at the moment of death, primary weapon is dropped into primary weaponholder and secondary weapon is dropped into secondary.


|s1= [[getCorpseWeaponholders]] corpse
|s1= [[getCorpseWeaponholders]] corpse
Line 14: Line 15:
|p1= corpse: [[Object]] - dead unit
|p1= corpse: [[Object]] - dead unit


|r1= [[Array]] - array in format [primaryWeaponHolder, secondaryWeaponHolder]
|r1= [[Array]] of [[Object]]s in format [primaryWeaponHolder, secondaryWeaponHolder]
 


|x1= <sqf>systemChat str getCorpseWeaponholders cursorObject;</sqf>
|x1= <sqf>systemChat str getCorpseWeaponholders cursorObject;</sqf>


|seealso= [[getCorpse]] [[nearSupplies]] [[allDeadMen]]
|seealso= [[getCorpse]] [[nearSupplies]] [[allDeadMen]]
}}
}}

Latest revision as of 15:38, 14 March 2024

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.18.

Description

Description:
Returns primary and secondary weapon holders of a dead unit. If a unit had weapons at the moment of death, primary weapon is dropped into primary weaponholder and secondary weapon is dropped into secondary.
Groups:
Unit InventoryObject Manipulation

Syntax

Syntax:
getCorpseWeaponholders corpse
Parameters:
corpse: Object - dead unit
Return Value:
Array of Objects in format [primaryWeaponHolder, secondaryWeaponHolder]

Examples

Example 1:
systemChat str getCorpseWeaponholders cursorObject;

Additional Information

See also:
getCorpse nearSupplies allDeadMen

Notes

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