getEnvSoundController: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " <h3 style="display:none">Notes</h3>" to "")
Line 21: Line 21:
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">



Revision as of 13:21, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns value of the specified controller.
Groups:
Sounds

Syntax

Syntax:
position getEnvSoundController controller
Parameters:
position: Position
controller: String - name of environmental variable like "trees" or "houses"
Return Value:
Number

Examples

Example 1:
position player getEnvSoundController "trees"; //0.3333

Additional Information

See also:
selectBestPlacesgetSoundControllergetSoundControllerResultgetAllEnvSoundControllersgetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3 Sound

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 25, 2018 - 17:51 (UTC)
Tankbuster
Other environmental variables are; rain, night, wind, daytime, meadows, trees, houses, forest, sea, coast, altitudeGround. alititudeSea, shooting, deadbody and fog