getMarkerPos: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= local |= Arguments in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Returns the position of a given marker. [x,y,z]
|game4= arma2
|version4= 1.00


Argument 3 (height above ground) is always zero.
|game5= arma2oa
|version5= 1.50


If a non-existing marker is referenced the values returned are [0,0,0].
|game6= tkoh
|= Description
|version6= 1.00
____________________________________________________________________________________________


| [[Array]] <nowiki>=</nowiki> '''getMarkerPos''' markerName |= Syntax
|game7= arma3
|version7= 0.50


|p1= markerName: [[String]]  |= Parameter 1
|gr1= Markers


| [[Array]] - (format [[Position3D]]) |= Return value
|eff= local
____________________________________________________________________________________________
 
|x1= <pre>"MarkerOne" setMarkerPos [200,100]


_pos = getMarkerPos "MarkerOne"</pre>
|descr= Returns marker position.


returns [200,100,0] |= Example 1
|alias= [[markerPos]]
____________________________________________________________________________________________


| [[setMarkerPos]] |= See also
|s1= [[getMarkerPos]] markerName


}}
|p1= markerName: [[String]]
 
|r1= [[Array]] format [[Position#PositionAGL|PositionAGL]] - format [x,y,0]
 
|s2= [[getMarkerPos]] [markerName, preserveElevation]
 
|s2since= arma3 1.94
 
|p21= markerName: [[String]]
 
|p22= preserveElevation: [[Boolean]] (Optional, default [[false]])


<h3 style="display:none">Notes</h3>
|r2= [[Array]] format [[Position#PositionAGL|PositionAGL]] - if ''preserveElevation'' is [[true]] or [x,y,0] if ''preserveElevation'' is [[false]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>_mPos1 = getMarkerPos "markerOne";</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|x2= <sqf>_mPos2 = getMarkerPos ["markerTwo", true];</sqf>
[[Category:Scripting Commands|GETMARKERPOS]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|GETMARKERPOS]]
[[Category:Scripting Commands OFP 1.46|GETMARKERPOS]]
[[Category:Scripting Commands ArmA|GETMARKERPOS]]
[[Category:Command Group: Markers|GETMARKERPOS]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]


<!-- CONTINUE Notes -->
|seealso= [[setMarkerPos]] [[setMarkerPosLocal]]
<dl class="command_description">
}}
<dd class="notedate">Posted on February 7, 2015 - 09:22 (UTC)</dd>
<dt class="note">[[User:Killjoe|Killjoe]]</dt>
<dd class="note">
If you want to pass a marker "name" into parameters for a script or a function, for example to call it later with a
<code>_pos = getMarkerPos (_this select 1);</code>
you need to write it's name between quotes :
<br>
<code>null=[mortar_1,"targetPos_1"] execVM "myScript.sqf";</code>
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 12:08, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns marker position.
Alias:
markerPos
Groups:
Markers

Syntax

Syntax:
getMarkerPos markerName
Parameters:
markerName: String
Return Value:
Array format PositionAGL - format [x,y,0]

Alternative Syntax

Syntax:
getMarkerPos [markerName, preserveElevation]
Parameters:
markerName: String
preserveElevation: Boolean (Optional, default false)
Return Value:
Array format PositionAGL - if preserveElevation is true or [x,y,0] if preserveElevation is false

Examples

Example 1:
_mPos1 = getMarkerPos "markerOne";
Example 2:
_mPos2 = getMarkerPos ["markerTwo", true];

Additional Information

See also:
setMarkerPos setMarkerPosLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note