getPosATL: Difference between revisions

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| Returns the position of an object relative to the terrain. |= Description
| Returns the position of an object relative to the terrain. |DESCRIPTION=
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| '''getPosATL''' object |= Syntax
| '''getPosATL''' object |SYNTAX=


|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |PARAMETER1=


| [[Array]] - format [[PositionATL]] |= Return value
| [[Array]] - format [[PositionATL]] |RETURNVALUE=
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|x1= <code>_objPosition &#61; getPosATL [[player]]</code> |= Example 1
|x1= <code>_objPosition &#61; getPosATL [[player]]</code> |EXAMPLE1=
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| [[getPosATLVisual]], [[setPosATL]], [[position]], [[getPos]], [[getPosASL]], [[getPosASLW]], [[visiblePosition]], [[visiblePositionASL]] |= See also
| [[getPosATLVisual]], [[setPosATL]], [[position]], [[getPos]], [[getPosASL]], [[getPosASLW]], [[visiblePosition]], [[visiblePositionASL]] |SEEALSO=


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Revision as of 15:40, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns the position of an object relative to the terrain.
Groups:
Uncategorised

Syntax

Syntax:
getPosATL object
Parameters:
object: Object
Return Value:
Array - format PositionATL

Examples

Example 1:
_objPosition = getPosATL player

Additional Information

See also:
getPosATLVisualsetPosATLpositiongetPosgetPosASLgetPosASLWvisiblePositionvisiblePositionASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 18, 2015 - 12:54 (UTC)
RHfront
If one desires to retrieve an object from an array of object, be sure to wrap your array information in parenthesis. e.g. getPosATL (myArray select 0);