getPosATL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " {2,}\}\}" to " }}")
Line 18: Line 18:


| [[getPosATLVisual]], [[setPosATL]], [[position]], [[getPos]], [[getPosASL]], [[getPosASLW]], [[visiblePosition]], [[visiblePositionASL]]
| [[getPosATLVisual]], [[setPosATL]], [[position]], [[getPos]], [[getPosASL]], [[getPosASLW]], [[visiblePosition]], [[visiblePositionASL]]
}}
}}



Revision as of 00:52, 19 January 2021

Hover & click on the images for description

Description

Description:
Returns the position of an object relative to the terrain.
Groups:
Positions

Syntax

Syntax:
getPosATL object
Parameters:
object: Object
Return Value:
Array - format PositionATL

Examples

Example 1:
_objPosition = getPosATL player

Additional Information

See also:
getPosATLVisualsetPosATLpositiongetPosgetPosASLgetPosASLWvisiblePositionvisiblePositionASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note