getSlingLoad: Difference between revisions

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|x1= <code>_cargo = [[getSlingLoad]] heli1;</code>
|x1= <code>_cargo = [[getSlingLoad]] heli1;</code>


|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
}}
}}

Revision as of 18:25, 20 January 2022

Hover & click on the images for description

Description

Description:
Return object which is sling loaded by vehicle
Groups:
Ropes and Sling Loading

Syntax

Syntax:
getSlingLoad vehicle
Parameters:
vehicle: Object
Return Value:
Object - the sling loaded vehicle. objNull if nothing is sling loaded.

Examples

Example 1:
_cargo = getSlingLoad heli1;

Additional Information

See also:
ropes canSlingLoad enableRopeAttach ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown

Notes

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