getSlingLoad: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(24 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.34
|1.34


|gr1= Ropes and Sling Loading
|gr1= Ropes and Sling Loading


|Return object which is sling loaded by vehicle
|descr=Return object which is sling loaded by vehicle


| [[getSlingLoad]] vehicle
|s1= [[getSlingLoad]] vehicle


|p1 = vehicle: [[Object]]
|p1= vehicle: [[Object]]


| [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded.
|r1= [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded.


|x1 = <code>_cargo = [[getSlingLoad]] heli1;</code>
|x1= <sqf>_cargo = getSlingLoad heli1;</sqf>


|seealso= [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]] [[slingLoadAssistantShown]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Return object which is sling loaded by vehicle
Groups:
Ropes and Sling Loading

Syntax

Syntax:
getSlingLoad vehicle
Parameters:
vehicle: Object
Return Value:
Object - the sling loaded vehicle. objNull if nothing is sling loaded.

Examples

Example 1:
_cargo = getSlingLoad heli1;

Additional Information

See also:
ropes canSlingLoad enableRopeAttach ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note