getTerrainHeightASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Add seeAlso)
m (Remove getPos)
Line 16: Line 16:
|s1= [[getTerrainHeightASL]] position
|s1= [[getTerrainHeightASL]] position


|p1= position: [[Array]] in format [[Position]]
|p1= position: [[Array]] in format [[Position2D]] or [[Position3D]] (in which case the Z value is ignored)


|r1= [[Number]]
|r1= [[Number]]
Line 24: Line 24:
|x2= <code>_height = [[getTerrainHeightASL]] [5213,3245];</code>
|x2= <code>_height = [[getTerrainHeightASL]] [5213,3245];</code>


|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); {{cc|sea depth at players position;}}</code>
|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPosATL]] [[player]]); {{cc|sea depth at player's position}}</code>


|seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]]
|seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]]
}}
{{Note
|user= Tankbuster
|timestamp= 20170606200200
|text= This command can usefully return the depth of water at the given position when in water.
Note that the number it returns is the depth, albiet expressed as a negative number.
Use [[abs]] to always return a positive number - see {{#Example 3}}.
}}
}}

Revision as of 00:46, 12 February 2022

Hover & click on the images for description

Description

Description:
Returns the terrain height above the sea for the given position.
Groups:
Positions

Syntax

Syntax:
getTerrainHeightASL position
Parameters:
position: Array in format Position2D or Position3D (in which case the Z value is ignored)
Return Value:
Number

Examples

Example 1:
_height = getTerrainHeightASL (position player);
Example 2:
_height = getTerrainHeightASL [5213,3245];
Example 3:
_seadepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position

Additional Information

See also:
setPosASL getPosASL getPosATL ASLToATL ATLToASL getElevationOffset

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note