getUserInfo: Difference between revisions

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m (Text replacement - " |game1= arma3 |version1= 2.06 |branch = dev" to " |game1= arma3 |version1= 2.06")
m (Specify type of clientStateNumber)
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* soldierNameInclSquad : [[String]] - player name including squad (see [[name]], [[squadParams]])
* soldierNameInclSquad : [[String]] - player name including squad (see [[name]], [[squadParams]])
* steamProfileName : [[String]] steam profile name (see [[profileNameSteam]])
* steamProfileName : [[String]] steam profile name (see [[profileNameSteam]])
* clientStateNumber : user client state (see [[getClientStateNumber]])
* clientStateNumber : [[String]] user client state (see [[getClientStateNumber]])
* isHeadless : [[Boolean]] - whether or not this is a headless client (see [[hasInterface]], [[isServer]])
* isHeadless : [[Boolean]] - whether or not this is a headless client (see [[hasInterface]], [[isServer]])
* adminState : [[Number]] - admin status of the user (see [[admin]])
* adminState : [[Number]] - admin status of the user (see [[admin]])

Revision as of 18:40, 11 October 2021

Hover & click on the images for description

Description

Description:
Returns extended information about given server user.
Groups:
MultiplayerObject Detection

Syntax

Syntax:
getUserInfo networkID
Parameters:
networkID : String - user network id (see getPlayerID, allUsers)
Return Value:
Array in format: [networkId, owner, playerUID, soldierName, soldierNameInclSquad, steamProfileName, clientStateNumber, isHeadless, adminState, [avgPing, avgBandwidth, desync], playerObject], where:

Examples

Example 1:
Execute on server: private _randomUserInfo = getUserInfo selectRandom allUsers;

Additional Information

See also:
allUsersgetPlayerID

Notes

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