hashValue: Difference between revisions

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|gr1= HashMap
|gr1= HashMap


|descr= Processes provided ''value''<nowiki/>'s hash, and encodes it using [https://en.wikipedia.org/wiki/Base64 Base64]. The hash algorithm is [https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function FNV-1A 64bit].
|descr= Processes provided ''value''<nowiki/>'s hash, and encodes it using {{Link|https://en.wikipedia.org/wiki/Base64|Base64}}. The hash algorithm is {{Link|https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function|FNV-1A 64bit}}.
{{Feature|informative|A hash value remains the same between game restarts but for [[Object]] and [[Group]] type, their hash being based on their [[netId]].}}
{{Feature|informative|A hash value remains the same between game restarts but for [[Object]] and [[Group]] type, their hash being based on their [[netId]].}}



Latest revision as of 16:11, 28 April 2023

Hover & click on the images for description

Description

Description:
Processes provided value's hash, and encodes it using Base64. The hash algorithm is FNV-1A 64bit.
A hash value remains the same between game restarts but for Object and Group type, their hash being based on their netId.
Groups:
HashMap

Syntax

Syntax:
hashValue value
Parameters:
value: Array, Boolean, Code, Config, Group, Namespace, NaN, Number, Object, Side or String
Return Value:
String - base64-encoded 64 bits hash

Examples

Example 1:
private _valueHash = hashValue "Hello There";
Example 2:
private _isCorrectPW = hashValue _enteredPassword == "eWkXUUqiinE";

Additional Information

See also:
createHashMap values

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note