items: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 27: Line 27:
|x1= <code>_itemsPlayer <nowiki>=</nowiki> items player;</code>
|x1= <code>_itemsPlayer <nowiki>=</nowiki> items player;</code>


|x2= <code>player sideChat [[format]] ["%1", [[items]] [[player]]];</code>
|x2= <code>player sideChat format ["%1", [[items]] [[player]]];</code>


|seealso= [[itemsWithMagazines]] [[assignedItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]]
|seealso= [[itemsWithMagazines]] [[assignedItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]]

Revision as of 12:13, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns an array of names of all unit's stored items, including weapons but excluding magazines (see itemsWithMagazines) and assignedItems.
Groups:
Unit Inventory

Syntax

Syntax:
items unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
_itemsPlayer = items player;
Example 2:
player sideChat format ["%1", items player];

Additional Information

See also:
itemsWithMagazines assignedItems primaryWeaponItems secondaryWeaponItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
comp_uter15776 - c
Posted on Jan 19, 2022 - 16:01 (UTC)
When using items on a player; any equipped primary/secondary weapon/launchers, as well as certain throwables i.e. chemlights, smokes, grenades etc. are not returned. For weapons and launchers that aren't stored inside a uniform, backpack or vest use weaponsItems. For throwables use magazines.