loadAbs: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Fix)
 
(29 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= Unit Inventory
|gr1= Unit Inventory


| Returns current sum of mass from items stored in all unit's containers, linked items and weapons.
|descr= Returns current sum of mass from items stored in all unit's containers, linked items and weapons.
 
| '''loadAbs''' unit
 
|p1= unit: [[Object]]


| [[Number]]
|s1= [[loadAbs]] unit


|p1= unit: [[Object]] - (before {{GVI|arma3|2.08|size= 0.75}} the command did not support containers, ammo boxes, weapon holders, vehicle cargos)


|x1= Player weight:<code>_weight = loadAbs player;</code>
|r1= [[Number]]


|x1= Player weight: <sqf>_weight = loadAbs player;</sqf>


|x2= <sqf>
private _loadUniform = loadAbs uniformContainer player;
private _loadVest = loadAbs vestContainer player;
private _loadBackpack = loadAbs backpackContainer player;
hint format [
"Player's load:\nUniform: %1\nVest:%2\nBackpack: $3\nTotal: %4",
_loadUniform,
_loadVest,
_loadBackpack,
_loadUniform + _loadVest + _loadBackpack
];
</sqf>


| [[load]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]]
|seealso= [[load]] [[maxLoad]] [[loadBackpack]] [[loadUniform]] [[loadVest]] [[getMass]] [[weightRTD]] [[getContainerMaxLoad]]
 
|  |MPBEHAVIOUR=
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 15:51, 23 March 2024

Hover & click on the images for description

Description

Description:
Returns current sum of mass from items stored in all unit's containers, linked items and weapons.
Groups:
Unit Inventory

Syntax

Syntax:
loadAbs unit
Parameters:
unit: Object - (before Arma 3 logo black.png2.08 the command did not support containers, ammo boxes, weapon holders, vehicle cargos)
Return Value:
Number

Examples

Example 1:
Player weight:
_weight = loadAbs player;
Example 2:
private _loadUniform = loadAbs uniformContainer player; private _loadVest = loadAbs vestContainer player; private _loadBackpack = loadAbs backpackContainer player; hint format [ "Player's load:\nUniform: %1\nVest:%2\nBackpack: $3\nTotal: %4", _loadUniform, _loadVest, _loadBackpack, _loadUniform + _loadVest + _loadBackpack ];

Additional Information

See also:
load maxLoad loadBackpack loadUniform loadVest getMass weightRTD getContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note