magazines: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofpr |Game name=
| ofpr


|1.75|Game version=
|1.75


|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory


|gr2= Vehicle Inventory |GROUP2=
|gr2= Vehicle Inventory


| Returns array of type names of all vehicle's magazines.
| Returns array of type names of all vehicle's magazines.


When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazine]] to get this information for a currently loaded magazine. |DESCRIPTION=
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazine]] to get this information for a currently loaded magazine.


| '''magazines''' vehicle |SYNTAX=
| '''magazines''' vehicle


|p1 = vehicle: [[Object]] - unit or vehicle |PARAMETER1=
|p1 = vehicle: [[Object]] - unit or vehicle


| [[Array]] |RETURNVALUE=
| [[Array]]


|s2= [[magazines]] [vehicle, includeEmpty] {{Since|arma3|1.99.146475|y}} |SYNTAX2=
|s2= [[magazines]] [vehicle, includeEmpty] {{Since|arma3|1.99.146475|y}}


|p21= vehicle: [[Object]] - unit or vehicle |PARAMETER21=
|p21= vehicle: [[Object]] - unit or vehicle |PARAMETER21=
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|p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines |PARAMETER22=
|p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines |PARAMETER22=


| r2=[[Array]] |RETURNVALUE2=
| r2=[[Array]]
   
   
|x1= <code>_mags = magazines [[player]]</code> |EXAMPLE1=
|x1= <code>_mags = magazines [[player]]</code>


| [[currentMagazine]], [[magazinesTurret]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[ammo]], [[weapons]] |SEEALSO=
| [[currentMagazine]], [[magazinesTurret]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[ammo]], [[weapons]]
}}
}}



Revision as of 02:04, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns array of type names of all vehicle's magazines. When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazine to get this information for a currently loaded magazine.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
magazines vehicle
Parameters:
vehicle: Object - unit or vehicle
Return Value:
Array

Alternative Syntax

Syntax:
magazines [vehicle, includeEmpty] Template:Since
Parameters:
vehicle: Object - unit or vehicle
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
Return Value:
Array

Examples

Example 1:
_mags = magazines player

Additional Information

See also:
currentMagazinemagazinesTurretmagazinesDetailmagazinesAmmomagazinesAmmoFullammoweapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In OFP v1.96, if a weapon is loaded with an empty magazine, that magazine will still be counted by this command. The ammo command can be used to check if a unit has any ammunition into it is last magazine.
Posted on 25 November 2011
Dr_Eyeball
This command does not include non-turret weapon magazines, such as smoke, flare or chaff magazines which are usually declared in the root of the vehicle's class, rather than in the Turrets hierarchy.

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