magazinesDetail: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Killzone Kid (talk | contribs) (alt syntax) |
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| [[Array]] |RETURNVALUE= | | [[Array]] |RETURNVALUE= | ||
| s2= [[magazinesDetail]] [vehicle, includeEmpty] (Since Arma 3 v1.99.146475)|SYNTAX2= | |||
|p21= [vehicle, includeEmpty]: [[Array]] |PARAMETER21= | |||
|p22= vehicle: [[Object]] - unit or vehicle. |PARAMETER22= | |||
|p23= includeEmpty (Optional): [[Boolean]] - [[true]] to include empty magazines. Default: [[false]] |PARAMETER23= | |||
| r2=[[Array]] |RETURNVALUE2= | |||
|x1= <code>_magazinesDetail = [[magazinesDetail]] [[player]]; | |x1= <code>_magazinesDetail = [[magazinesDetail]] [[player]]; |
Revision as of 23:20, 28 June 2020
Description
- Description:
- Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids. When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazineDetail to get this information for a currently loaded magazine.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- magazinesDetail [vehicle, includeEmpty] (Since Arma 3 v1.99.146475)
- Parameters:
- [vehicle, includeEmpty]: Array
- vehicle: Object - unit or vehicle.
- includeEmpty (Optional): Boolean - true to include empty magazines. Default: false
- Return Value:
- Array
Examples
- Example 1:
_magazinesDetail = magazinesDetail player; /* [ "6.5mm 30Rnd STANAG Mag(30/30)[id:3]", "6.5mm 30Rnd STANAG Mag(30/30)[id:9]", "9mm 16Rnd Mag(16/16)[id:12]", "Smoke Grenade (Green)(1/1)[id:14]", "Chemlight (Green)(1/1)[id:16]", "RGO Frag Grenade(1/1)[id:18]" ] */
- Example 2:
_magazinesDetail = magazinesDetail Mi_48; /* [ "30mm APDS shells(250/250)[id:20]", "30mm HE Shells(250/250)[id:21]", "Scalpel E2(8/8)[id:22]", "Skyfire(38/38)[id:23]" ] */
Additional Information
Notes
-
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