markerPos: Difference between revisions

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m (template:command argument fix)
m (Update to prefer markerPos)
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[[Category:Scripting Commands|MARKERPOS]]
{{Command|Comments=
[[Category:Scripting Commands OFP 1.96|MARKERPOS]]
[[Category:Scripting Commands ArmA|MARKERPOS]]
[[Category:Command Group: Markers|MARKERPOS]]
 
{{Command|= Comments
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| ofp |= Game name
| ofp |Game name=
|1.5|= Game version
|1.46|Game version=
|eff= local|Multiplayer Arguments=
|eff= local|Multiplayer Arguments=
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| Returns marker position<br><br>
| Returns marker position. See also [[setMarkerPos]]. |DESCRIPTION=
{{Informative | This command is identical to [[getMarkerPos]]}} |DESCRIPTION=
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| '''markerPos''' markerName |SYNTAX=
| [[markerPos]] markerName |SYNTAX=


|p1= markerName: [[String]] |PARAMETER1=
|p1= markerName: [[String]] |PARAMETER1=


| [[Array]] - format [x,y,0] |RETURNVALUE=
| [[Array]] - format [x, y, '''0'''] |RETURNVALUE=


| s2='''markerPos''' [markerName, preserveElevation] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''(Since Arma 3 v1.93)''|SYNTAX2=
|s2= [[markerPos]] [markerName, preserveElevation] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''(Since Arma 3 v1.93)''|SYNTAX2=


|p21= [markerName, preserveElevation]: [[Array]] |PARAMETER21=
|p21= [markerName, preserveElevation]: [[Array]] |PARAMETER21=
|p22= markerName: [[String]] |PARAMETER22=
|p22= markerName: [[String]] |PARAMETER22=
|p23= preserveElevation (Optional): [[Boolean]] Default: [[false]]  |PARAMETER23=


|r2= [[Array]] - format [[PositionAGL]] if ''preserveElevation'' is [[true]] or [x,y,0] if ''preserveElevation'' is [[false]] |RETURNVALUE2=
|p23= preserveElevation: [[Boolean]] (Optional, default [[false]]) |PARAMETER23=
 
|r2= [[Array]] - format [[PositionAGL]] if ''preserveElevation'' is [[true]] or [x, y, '''0'''] if ''preserveElevation'' is [[false]] |RETURNVALUE2=
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|x1= <code>_mPos1 = [[markerPos]] "markerOne";</code> |EXAMPLE1=
|x1= <code>_mPos1 = [[markerPos]] "markerOne";</code> |EXAMPLE1=
|x2= <code>_mPos2 = [[markerPos]] ["markerTwo", [[true]]];</code> |EXAMPLE2=
|x2= <code>_mPos2 = [[markerPos]] ["markerTwo", [[true]]];</code> |EXAMPLE2=
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| [[setMarkerPos]], [[setMarkerPosLocal]] |SEEALSO=
| [[setMarkerPos]], [[setMarkerPosLocal]] |SEEALSO=
}}
}}


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<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on March 17, 2014
<dd class="notedate">Posted on September 1, 2016 - 12:42 (UTC)</dd>
<dt class="note">'''[[User:Waffle SS.|Waffle SS.]]'''
<dt class="note">[[User:Demellion|Demellion]]</dt>
<dd class="note"> Position's Z coordinate will always be 0."
<dd class="note">
To acomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using [[setMarkerDir]] as it accepts any number (above 360 or below -360):
<code>"myMarker" [[setMarkerPos]] [200, 200];
"myMarker" [[setMarkerDir]] 1640;</code>
 
After, setting player position as an example:
<code>[[player]] [[setPosASL]] [([[markerPos]] "myMarker") [[select]] 0, ([[markerPos]] "myMarker") [[select]] 1, ([[markerDir]] "myMarker")]</code>


<!-- Note Section END -->
<!-- Note Section END -->
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Markers|{{uc:{{PAGENAME}}}}]]

Revision as of 17:02, 28 August 2019

Hover & click on the images for description

Description

Description:
Returns marker position. See also setMarkerPos.
Groups:
Uncategorised

Syntax

Syntax:
markerPos markerName
Parameters:
markerName: String
Return Value:
Array - format [x, y, 0]

Alternative Syntax

Syntax:
markerPos [markerName, preserveElevation]        (Since Arma 3 v1.93)
Parameters:
[markerName, preserveElevation]: Array
markerName: String
preserveElevation: Boolean (Optional, default false)
Return Value:
Array - format PositionAGL if preserveElevation is true or [x, y, 0] if preserveElevation is false

Examples

Example 1:
_mPos1 = markerPos "markerOne";
Example 2:
_mPos2 = markerPos ["markerTwo", true];

Additional Information

See also:
setMarkerPossetMarkerPosLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on September 1, 2016 - 12:42 (UTC)
Demellion
To acomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using setMarkerDir as it accepts any number (above 360 or below -360): "myMarker" setMarkerPos [200, 200]; "myMarker" setMarkerDir 1640; After, setting player position as an example: player setPosASL [(markerPos "myMarker") select 0, (markerPos "myMarker") select 1, (markerDir "myMarker")]

Bottom Section