modelToWorldVisualWorld: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p1= obj: [[Object]]
|p1= obj: [[Object]]
|p2= modelPos: [[Array]]
|p2= modelPos: [[Array]]
| [[Array]] - World position in format [[PositionASL]]
|r1= [[Array]] - World position in format [[PositionASL]]


|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0]</code>
|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0]</code>

Revision as of 14:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
Syntax needed
Parameters:
obj: Object
modelPos: Array
Return Value:
Array - World position in format PositionASL

Examples

Example 1:
player modelToWorldVisualWorld [0,1,0]

Additional Information

See also:
modelToWorldWorldmodelToWorldVisualgetPosWorldVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 28, 2017 - 22:19 (UTC)
Killzone Kid
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true