pose: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |brunch= dev |arg= global |gr1= Unit Control |descr= Returns the pose of the given unit. It can be one of: * "Dead" * "Wea...")
 
No edit summary
Line 3: Line 3:
|game1= arma3
|game1= arma3
|version1= 2.08
|version1= 2.08
|brunch= dev
|branch= dev


|arg= global
|arg= global

Revision as of 21:12, 25 November 2021

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.08.

Description

Description:
Returns the pose of the given unit. It can be one of:
  • "Dead"
  • "Weapon" (special weapon - AT)
  • "BinocLying"
  • "LyingNoWeapon"
  • "Lying"
  • "HandGunLying"
  • "Crouch"
  • "HandGunCrouch"
  • "Combat"
  • "HandGunStand"
  • "Stand"
  • "Swimming"
  • "BottomSwimming"
  • "SurfaceSwimming"
  • "Diving"
  • "BottomDiving"
  • "SurfaceDiving"
  • "NoWeapon" (civilian moves)
  • "Binoc" (binocular pose)
  • "BinocStand" (binocular pose (weapon on back))
  • "Healing"
  • "Dragged"
  • "Carrying"
  • "Freefall"
Groups:
Unit Control

Syntax

Syntax:
pose unit
Parameters:
unit: Object
Return Value:
String - see description

Examples

Example 1:
if (pose player == "SurfaceSwimming") then {hint "How's water?"};

Additional Information

See also:
animationStateunitPosstance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note