primaryWeapon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (format)
m (template:command argument fix)
Line 9: Line 9:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Returns name of unit's primary weapon (empty string if none). |= Description
| Returns name of unit's primary weapon (empty string if none). |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| '''primaryWeapon''' unit |= Syntax
| '''primaryWeapon''' unit |SYNTAX=


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |PARAMETER1=


| [[String]] |= Return value
| [[String]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>_pWeap = [[primaryWeapon]] [[player]];</code> |= Example 1
|x1= <code>_pWeap = [[primaryWeapon]] [[player]];</code> |EXAMPLE1=


|x2= <code>[[hint]] [[primaryWeapon]] [[player]]; //"arifle_MX_ACO_pointer_F"</code> |= Example 2
|x2= <code>[[hint]] [[primaryWeapon]] [[player]]; //"arifle_MX_ACO_pointer_F"</code> |EXAMPLE2=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[primaryWeaponMagazine]], [[primaryWeaponItems]], [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[secondaryWeapon]], [[handgunWeapon]], [[currentWeapon]], [[weapons]] |= See also
| [[primaryWeaponMagazine]], [[primaryWeaponItems]], [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[secondaryWeapon]], [[handgunWeapon]], [[currentWeapon]], [[weapons]] |SEEALSO=


}}
}}

Revision as of 15:44, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns name of unit's primary weapon (empty string if none).
Groups:
Uncategorised

Syntax

Syntax:
primaryWeapon unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_pWeap = primaryWeapon player;
Example 2:
hint primaryWeapon player; //"arifle_MX_ACO_pointer_F"

Additional Information

See also:
primaryWeaponMagazineprimaryWeaponItemsaddPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemssecondaryWeaponhandgunWeaponcurrentWeaponweapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:57
hardrock
primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon.

Bottom Section

Posted on October 11, 2015 - 21:53 (UTC)
Austin medic
To directly detect the active weapon use currentWeapon command.