removeWeaponGlobal: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.76|Game version=
|0.76


|eff= global|Multiplayer Effects=
|eff= global


|arg= global|Multiplayer Arguments=
|arg= global


|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory


|gr2= Vehicle Inventory |GROUP2=
|gr2= Vehicle Inventory


| Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. |DESCRIPTION=
| Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored.


| unit '''removeWeaponGlobal''' weapon |SYNTAX=
| unit '''removeWeaponGlobal''' weapon


|p1= unit: [[Object]] - unit or vehicle |PARAMETER1=
|p1= unit: [[Object]] - unit or vehicle
|p2= weapon: [[String]] - weapon class name |PARAMETER2=
|p2= weapon: [[String]] - weapon class name


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>{
|x1= <code>{
_x [[removeWeaponGlobal]] "Laserdesignator";
_x [[removeWeaponGlobal]] "Laserdesignator";
} [[forEach]] [[allUnits]];</code> |EXAMPLE1=
} [[forEach]] [[allUnits]];</code>


|x2= <code>{
|x2= <code>{
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_x [[removeWeaponGlobal]] "rockets_Skyfire";
_x [[removeWeaponGlobal]] "rockets_Skyfire";
};
};
} [[forEach]] [[vehicles]];</code> |EXAMPLE2=
} [[forEach]] [[vehicles]];</code>


| [[addWeaponGlobal]], [[removeWeapon]], [[removeMagazine]], [[removeMagazineGlobal]], [[removeAllWeapons]] |SEEALSO=
| [[addWeaponGlobal]], [[removeWeapon]], [[removeMagazine]], [[removeMagazineGlobal]], [[removeAllWeapons]]


}}
}}

Revision as of 02:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
unit removeWeaponGlobal weapon
Parameters:
unit: Object - unit or vehicle
weapon: String - weapon class name
Return Value:
Nothing

Examples

Example 1:
{ _x removeWeaponGlobal "Laserdesignator"; } forEach allUnits;
Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x removeWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;

Additional Information

See also:
addWeaponGlobalremoveWeaponremoveMagazineremoveMagazineGlobalremoveAllWeapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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