ropeAttachedTo: Difference between revisions

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|x1= <code>_heli = [[ropeAttachedTo]] veh1;</code>
|x1= <code>_heli = [[ropeAttachedTo]] veh1;</code>


|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]], [[slingLoadAssistantShown]]
}}
}}

Revision as of 21:54, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns the ropes owner, the transport to which other entities are attached with ropes. This command is the opposite of ropeAttachedObjects.

ropeAttachedTo.jpg
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeAttachedTo cargo
Parameters:
cargo: Object - entity attached to the end of a rope
Return Value:
Object - a transport from which the ropes originate, the ropes owner

Examples

Example 1:
_heli = ropeAttachedTo veh1;

Additional Information

See also:
ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoadslingLoadAssistantShown

Notes

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