setAnimSpeedCoef: Difference between revisions

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m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


|arma3|Game name=
|arma3


|1.54|Game version=
|1.54


|gr1= Animations |GROUP1=
|gr1= Animations


|gr2= Stamina System |GROUP2=
|gr2= Stamina System


| Sets a coefficient for animation speed (0.5 will play animations half the speed, 2 twice the speed).<br>
| Sets a coefficient for animation speed (0.5 will play animations half the speed, 2 twice the speed).<br>
Doesn't affect upper body animations (reloading, etc.) |DESCRIPTION=
Doesn't affect upper body animations (reloading, etc.)


| unit [[setAnimSpeedCoef]] coef |SYNTAX=
| unit [[setAnimSpeedCoef]] coef


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= coef: [[Number]] |PARAMETER2=
|p2= coef: [[Number]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[player]] [[setAnimSpeedCoef]] 0.75;</code>|EXAMPLE1=
|x1= <code>[[player]] [[setAnimSpeedCoef]] 0.75;</code>


| [[Arma 3 Stamina]], [[getAnimSpeedCoef]], [[setAccTime]] |SEEALSO=
| [[Arma 3 Stamina]], [[getAnimSpeedCoef]], [[setAccTime]]


|  |= MP Behaviour
|  |= MP Behaviour

Revision as of 12:02, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets a coefficient for animation speed (0.5 will play animations half the speed, 2 twice the speed).
Doesn't affect upper body animations (reloading, etc.)
Groups:
AnimationsStamina System

Syntax

Syntax:
unit setAnimSpeedCoef coef
Parameters:
unit: Object
coef: Number
Return Value:
Nothing

Examples

Example 1:
player setAnimSpeedCoef 0.75;

Additional Information

See also:
Arma 3 StaminagetAnimSpeedCoefsetAccTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Notes

Posted on November 14, 2016 - 03:30
Demellion
Increasing animation speed of a unit also increases its run/walk speed (thanks to Killzone Kid)
Posted on November 27, 2016 - 02:02
Demellion
Setting negative values with this makes animations act in reverse or make you stuck sliding in unknown directions.
Posted on November 7, 2018 - 08:39 (UTC)
DrSova
Didn't work on animals (A3 1.84.144923)
Posted on November 14, 2019 - 14:09 (UTC)
nomisum
Must be executed on all clients to work properly in MP (otherwise only movement speed is adjusted, not animation itself)