setBehaviourStrong: Difference between revisions

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|x1= <code>_group1 [[setBehaviourStrong]] "SAFE";</code>
|x1= <code>_group1 [[setBehaviourStrong]] "SAFE";</code>


| [[Mission Editor: Waypoints#Behaviour|Behaviour description]], [[AIBehaviour]], [[behaviour]], [[setBehaviour]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]], [[Arma 3 AI Skill]]
| [[setCombatBehaviour]], [[combatBehavior]], [[AIBehaviour]], [[behaviour]], [[setBehaviour]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]], [[Arma 3 AI Skill]]
}}
}}




{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 16:11, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Groups

Syntax

Syntax:
Syntax needed
Parameters:
groupName: Group or Object - unit from the group
behaviour: String
Return Value:
Return value needed

Examples

Example 1:
_group1 setBehaviourStrong "SAFE";

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note