setDropInterval: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " {2,}\}\}" to " }}")
Line 24: Line 24:


| [[drop]], [[setParticleParams]], [[setParticleRandom]], [[setParticleFire]], [[setParticleCircle]]
| [[drop]], [[setParticleParams]], [[setParticleRandom]], [[setParticleFire]], [[setParticleCircle]]
}}
}}



Revision as of 01:41, 19 January 2021

Hover & click on the images for description

Description

Description:
Set interval of emitting particles from particle source. In Arma 3 hardcoded limit of how many particles can exist at the same time is 18000. Correspondence between CfgCloudlets class param name and command param: particleSource setDropInterval interval;
Groups:
Particles

Syntax

Syntax:
particleSource setDropInterval interval
Parameters:
particleSource: Object
interval: Number
Return Value:
Nothing

Examples

Example 1:
_source setDropInterval 0.05;

Additional Information

See also:
dropsetParticleParamssetParticleRandomsetParticleFiresetParticleCircle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note