setObjectMaterialGlobal: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Set the material of the given selection on all computers in a network session.
|descr= Set the material of the given selection on all computers in a network session.


|s1= obj '''setObjectMaterialGlobal''' [selection, material]
|s1= obj '''setObjectMaterialGlobal''' [selection, material]


|p1= obj: [[Object]]
|p1= obj: [[Object]]

Revision as of 23:26, 19 June 2021

Hover & click on the images for description

Description

Description:
Set the material of the given selection on all computers in a network session.
Groups:
Object Manipulation

Syntax

Syntax:
obj setObjectMaterialGlobal [selection, material]
Parameters:
obj: Object
[selection,material]: Array
selection: Number
material: String
Return Value:
Nothing

Examples

Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];

Additional Information

See also:
setObjectTexturesetObjectTextureGlobalgetObjectTexturessetObjectMaterialgetObjectMaterials

Notes

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