setParticleCircle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
Line 28: Line 28:
];</code>
];</code>


|s1= particleSource '''setParticleCircle''' [radius, velocity]
|s1= particleSource [[setParticleCircle]] [radius, velocity]


|p1= particleSource: [[Object]]
|p1= particleSource: [[Object]]

Revision as of 19:11, 20 June 2021

Hover & click on the images for description

Description

Description:
Updates particle source, creates particles in circle with given radius. Velocity is transformed and added to total velocity. Correspondence between CfgCloudlets class param names and command array of params: particleSource setParticleCircle [ circleRadius, circleVelocity ];
Groups:
Particles

Syntax

Syntax:
particleSource setParticleCircle [radius, velocity]
Parameters:
particleSource: Object
[radius, velocity]: Array
radius: Number
velocity: Array (x,y,z)
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
setParticleParamssetParticleRandomParticleTemplatessetParticleClassparticlesQualitysetParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note