setParticleCircle: Difference between revisions

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|x1= <code>_myParticleSource setParticleCircle [3, [0,0,5]];</code>
|x1= <sqf>_myParticleSource setParticleCircle [3, [0,0,5]];</sqf>


|seealso= [[setParticleParams]] [[setParticleRandom]] [[ParticleTemplates]] [[setParticleClass]] [[particlesQuality]] [[setParticleFire]]
|seealso= [[setParticleParams]] [[setParticleRandom]] [[ParticleTemplates]] [[setParticleClass]] [[particlesQuality]] [[setParticleFire]]
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Revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Updates particle source, creates particles in circle with given radius. Velocity is transformed and added to total velocity.
Groups:
Particles

Syntax

Syntax:
particleSource setParticleCircle [circleRadius, circleVelocity]
Parameters:
particleSource: Object
radius: Number
velocity: Array of Number - in format [X, Y, Z]
Return Value:
Nothing

Examples

Example 1:
_myParticleSource setParticleCircle [3, [0,0,5]];

Additional Information

See also:
setParticleParams setParticleRandom ParticleTemplates setParticleClass particlesQuality setParticleFire

Notes

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