setParticleCircle

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Revision as of 10:24, 24 August 2021 by Lou Montana (talk | contribs) (Add example)
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Description

Description:
Updates particle source, creates particles in circle with given radius. Velocity is transformed and added to total velocity.
Groups:
Particles

Syntax

Syntax:
particleSource setParticleCircle [circleRadius, circleVelocity]
Parameters:
particleSource: Object
radius: Number
velocity: Array of Number - in format [X, Y, Z]
Return Value:
Nothing

Examples

Example 1:
_myParticleSource setParticleCircle [3, [0,0,5]];

Additional Information

See also:
setParticleParamssetParticleRandomParticleTemplatessetParticleClassparticlesQualitysetParticleFire

Notes

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