setUnconscious: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(add. ArmA2 classification)
 
m (Text replacement - "<code>([a-zA-Z0-9_]+) +\[\[([a-zA-Z0-9_]+)\]\] +([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
 
(41 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|arg= local
 
|eff= global
 
|gr1= Object Manipulation
 
|descr= In {{arma2}} and since {{arma3}} v1.64, this command sets unit into incapacitated state.<br>
[[lifeState]] results:
* {{arma2}}: "UNCONSCIOUS"
* {{arma3}}: "INCAPACITATED"
 
{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}}
 
|s1= unit [[setUnconscious]] set
 
|p1= unit: [[Object]]
 
|p2= set: [[Boolean]]
 
|r1= [[Nothing]]
 
|x1= <sqf>_unit setUnconscious true;</sqf>
 
|seealso= [[lifeState]] [[incapacitatedState]]
}}

Latest revision as of 14:25, 5 May 2022

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.
Groups:
Object Manipulation

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeState incapacitatedState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note