setUnitRecoilCoefficient: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| arma2oa |Game name=
| arma2oa


|1.62|Game version=
|1.62


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


| Proportionaly increase/decrease unit's recoil. Drives muzzle up with every shot when supplied positive number and down when negative. 0 cancels recoil. |DESCRIPTION=
| Proportionaly increase/decrease unit's recoil. Drives muzzle up with every shot when supplied positive number and down when negative. 0 cancels recoil.


| unitName '''setUnitRecoilCoefficient''' coefficient |SYNTAX=
| unitName '''setUnitRecoilCoefficient''' coefficient


|p1= unitName: [[Object]] |PARAMETER1=
|p1= unitName: [[Object]]
|p2= coefficient: [[Number]] |PARAMETER2=
|p2= coefficient: [[Number]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>[[player]] [[setUnitRecoilCoefficient]] 10</code> |EXAMPLE1=
|x1= <code>[[player]] [[setUnitRecoilCoefficient]] 10</code>




| [[unitRecoilCoefficient]] |SEEALSO=
| [[unitRecoilCoefficient]]


}}
}}

Revision as of 12:09, 18 January 2021

Hover & click on the images for description

Description

Description:
Proportionaly increase/decrease unit's recoil. Drives muzzle up with every shot when supplied positive number and down when negative. 0 cancels recoil.
Groups:
Object Manipulation

Syntax

Syntax:
unitName setUnitRecoilCoefficient coefficient
Parameters:
unitName: Object
coefficient: Number
Return Value:
Nothing

Examples

Example 1:
player setUnitRecoilCoefficient 10

Additional Information

See also:
unitRecoilCoefficient

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 28, 2015 - 11:50 (UTC)
Benargee
Doesnt seem to work on AI or remote controlled units. Setting the value too high, positive or negative produces some interesting recoil animations.