setVehicleId: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>player setVehicleId 1</sqf>
|x1= <sqf>player setVehicleId 1;</sqf>


|seealso= [[setVehicleVarName]]
|seealso= [[setVehicleVarName]]
}}
}}

Revision as of 23:43, 28 June 2022

Hover & click on the images for description

Description

Description:
Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
This command is not to be used.
Groups:
Object ManipulationBroken Commands

Syntax

Syntax:
vehicleName setVehicleId id
Parameters:
vehicleName: Object
id: Number
Return Value:
Nothing

Examples

Example 1:
player setVehicleId 1;

Additional Information

See also:
setVehicleVarName

Notes

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