setWaypointCombatMode: Difference between revisions

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| [[addWaypoint]], [[waypointCombatMode]], [[ArmA:_AI_Combat_Modes#Engagement_rules|AI Combat Modes: Engagement rules]] |= See also
| [Mission_Editor:_Waypoints#Combat_Mode|combat mode description]], [[ArmA:_AI_Combat_Modes|AI Combat Modes]], [[addWaypoint]], [[waypointCombatMode]] |= See also


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Revision as of 16:16, 16 July 2012

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
The group combat mode is switched when the waypoint becomes active. Possible mode values are:
  • "NO CHANGE" (No change)
  • "BLUE" (Never fire)
  • "GREEN" (Hold fire - defend only)
  • "WHITE" (Hold fire, engage at will)
  • "YELLOW" (Fire at will)
  • "RED" (Fire at will, engage at will)
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointCombatMode mode
Parameters:
waypoint: Array - format Waypoint
mode: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointCombatMode "RED"

Additional Information

See also:
[Mission_Editor:_Waypoints#Combat_Mode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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