setWaypointType: Difference between revisions

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| Changes the waypoint type. Type can be:
| Changes the waypoint type.  


"[[Waypoint types|MOVE]]", "[[Waypoint types|DESTROY]]", "[[Waypoint types|GETIN]]", "[[Waypoint types|SAD]]", "[[Waypoint types|JOIN]]", "[[Waypoint types|LEADER]]", "[[Waypoint types|GETOUT]]", "[[Waypoint types|CYCLE]]", "[[Waypoint types|LOAD]]", "[[Waypoint types|UNLOAD]]", "[[Waypoint types|TR UNLOAD]]", "[[Waypoint types|HOLD]]", "[[Waypoint types|SENTRY]]", "[[Waypoint types|GUARD]]", "[[Waypoint types|TALK]]", "[[Waypoint types|SCRIPTED]]", "[[Waypoint types|SUPPORT]]", "[[Waypoint types|GETIN NEAREST]]", "[[Waypoint types|DISMISS]]", "[[Waypoint types|AND]]" or "[[Waypoint types|OR]]".<br>
Type can be:
''VBS2 only'': "LOITER" |= Description
* "MOVE"
* "DESTROY"
* "GETIN"
* "SAD"
* "JOIN"
* "LEADER"
* "GETOUT"
* "CYCLE"
* "LOAD"
* "UNLOAD"
* "TR UNLOAD"
* "HOLD"
* "SENTRY"
* "GUARD"
* "TALK"
* "SCRIPTED"
* "SUPPORT"
* "GETIN NEAREST"
* "DISMISS"
* "AND"
* "OR"
* ''VBS2 only'': "LOITER"
 
More details at [[Waypoint types]].
|= Description
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Revision as of 16:57, 7 January 2011

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Changes the waypoint type. Type can be:
  • "MOVE"
  • "DESTROY"
  • "GETIN"
  • "SAD"
  • "JOIN"
  • "LEADER"
  • "GETOUT"
  • "CYCLE"
  • "LOAD"
  • "UNLOAD"
  • "TR UNLOAD"
  • "HOLD"
  • "SENTRY"
  • "GUARD"
  • "TALK"
  • "SCRIPTED"
  • "SUPPORT"
  • "GETIN NEAREST"
  • "DISMISS"
  • "AND"
  • "OR"
  • VBS2 only: "LOITER"
More details at Waypoint types.
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointType type
Parameters:
waypoint: Array - format Waypoint
type: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointType "HOLD"

Additional Information

See also:
Waypoint typesaddWaypointwaypointType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

For waypoint types description look at Using Move With a game logic group will move the logic to the set location just like setpos _wp = group logic1 addWaypoint [ getpos player, 1]; [group logic1, 1] setWPPos getpos player; [group logic1, 1] setWaypointType "move";ArmAtec

In the editor only AND and OR type of waypoints are available for GAME LOGICS but you can use CYCLE type as well in setWaypointType

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