setWaypointType: Difference between revisions

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<dl class="command_description">
<dl class="command_description">
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<dd class="notedate">--[[User:JacmacBrian|JacmacBrian]] 23:07, 18 October 2013 (CEST)
<dt class="note">'''[[User:JacmacBrian|Jacmac]]'''
<dd class="note">To clear up any confusion regarding the syntax, follow this example where grp01 is the name of a group of AI units:
<code>_wp = grp01 addWaypoint [[25295,21919,85], 0];
_wp setWaypointType "MOVE";
_wp1 = grp01 addWaypoint [[25381,21882,70], 0]; 
_wp1 setWaypointType "MOVE";
_wp2 = grp01 addWaypoint [[ 25332,21782,78], 0];
_wp2 setWaypointType "CYCLE"; //Use the variable (_wp2), not [grp01, 0]</code>
<dd class="notedate">--[[User:JacmacBrian|JacmacBrian]] 23:07, 18 October 2013 (CEST)
<dd class="note"> Old unattributed notes:


For '''waypoint types''' description look at
For '''waypoint types''' description look at

Revision as of 23:07, 18 October 2013

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Changes the waypoint type. Type can be:
  • "MOVE"
  • "DESTROY"
  • "GETIN"
  • "SAD"
  • "JOIN"
  • "LEADER"
  • "GETOUT"
  • "CYCLE"
  • "LOAD"
  • "UNLOAD"
  • "TR UNLOAD"
  • "HOLD"
  • "SENTRY"
  • "GUARD"
  • "TALK"
  • "SCRIPTED"
  • "SUPPORT"
  • "GETIN NEAREST"
  • "DISMISS"
  • "LOITER" (new in Arma 3)
  • "AND" (only for game logics)
  • "OR" (only for game logics)
More details at Waypoint types.
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointType type
Parameters:
waypoint: Array - format Waypoint
type: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointType "HOLD"

Additional Information

See also:
waypoints descriptionWaypoint typesaddWaypointwaypointType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

--JacmacBrian 23:07, 18 October 2013 (CEST)
Jacmac
To clear up any confusion regarding the syntax, follow this example where grp01 is the name of a group of AI units: _wp = grp01 addWaypoint [[25295,21919,85], 0]; _wp setWaypointType "MOVE"; _wp1 = grp01 addWaypoint [[25381,21882,70], 0]; _wp1 setWaypointType "MOVE"; _wp2 = grp01 addWaypoint [[ 25332,21782,78], 0]; _wp2 setWaypointType "CYCLE"; //Use the variable (_wp2), not [grp01, 0]
--JacmacBrian 23:07, 18 October 2013 (CEST)
Old unattributed notes: For waypoint types description look at Using Move With a game logic group will move the logic to the set location just like setpos _wp = group logic1 addWaypoint [ getpos player, 1]; [group logic1, 1] setWPPos getpos player; [group logic1, 1] setWaypointType "move";ArmAtec

In the editor only AND and OR type of waypoints are available for GAME LOGICS but you can use CYCLE type as well in setWaypointType

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