setWeaponZeroing

From Bohemia Interactive Community
Revision as of 16:12, 10 February 2021 by R3vo (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |version1= 2.03 |gr1= Weapons |descr= Sets zeroing of given weapon and muzzle for given unit or vehicle. |s1= object setWeaponZeroing...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Sets zeroing of given weapon and muzzle for given unit or vehicle.
Groups:
Weapons

Syntax

Syntax:
object setWeaponZeroing [weaponClass, muzzleClass, zeroingIndex]
Parameters:
object: Object - Unit or vehicle
weaponClass: String - Class name of weapon
muzzleClass: String - Class name of the muzzle
zeroingIndex: Number - Zeroing index, see currentZeroing
Return Value:
Nothing

Examples

Example 1:
player setWeaponZeroing ["arifle_MX_GL_F", "GL_3GL_F", 8]; // Set zeroing for underbarrel grenade launcher to 400 m

Additional Information

See also:
currentZeroing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note