stance: Difference between revisions

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m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|arg= global |Multiplayer Arguments=
|arg= global


|gr1= Unit Control |GROUP1=
|gr1= Unit Control


| Returns the stance of the given unit. It can be one of:  
| Returns the stance of the given unit. It can be one of:  
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* <tt>"PRONE"</tt>
* <tt>"PRONE"</tt>
* <tt>"UNDEFINED"</tt> (for example, swimming)
* <tt>"UNDEFINED"</tt> (for example, swimming)
* <tt>""</tt> (on non-person [[Object|object]]) |DESCRIPTION=
* <tt>""</tt> (on non-person [[Object|object]])


| '''stance''' unit |SYNTAX=
| '''stance''' unit


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


| [[String]] |RETURNVALUE=
| [[String]]




|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>|EXAMPLE1=
|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>




| [[animationState]], [[unitPos]] |SEEALSO=
| [[animationState]], [[unitPos]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 12:28, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the stance of the given unit. It can be one of:
  • "STAND"
  • "CROUCH"
  • "PRONE"
  • "UNDEFINED" (for example, swimming)
  • "" (on non-person object)
Groups:
Unit Control

Syntax

Syntax:
stance unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
if (stance player == "STAND") then {hint "I am standing!"};

Additional Information

See also:
animationStateunitPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note