stance: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
|gr1= Unit Control | |gr1= Unit Control | ||
|descr= Returns the stance of the given unit. | |descr= Returns the stance of the given unit. | ||
|s1= [[stance]] unit | |s1= [[stance]] unit | ||
Line 21: | Line 21: | ||
* {{hl|""}} (on non-person [[Object|object]]) | * {{hl|""}} (on non-person [[Object|object]]) | ||
|x1= < | |x1= <sqf>if (stance player == "STAND") then {hint "I am standing!"};</sqf> | ||
|seealso= [[animationState]] | |seealso= [[animationState]] [[unitPos]] [[pose]] | ||
}} | }} |
Revision as of 11:25, 13 May 2022
Description
- Description:
- Returns the stance of the given unit.
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - Can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
Examples
- Example 1:
Additional Information
- See also:
- animationState unitPos pose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note