stance: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
Line 14: Line 14:
|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[String]] - Can be:
|r1= [[String]] - can be:
* {{hl|"STAND"}}
* {{hl|"STAND"}}
* {{hl|"CROUCH"}}
* {{hl|"CROUCH"}}

Revision as of 14:59, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the stance of the given unit.
Groups:
Unit Control

Syntax

Syntax:
stance unit
Parameters:
unit: Object
Return Value:
String - can be:
  • "STAND"
  • "CROUCH"
  • "PRONE"
  • "UNDEFINED" (for example, swimming)
  • "" (on non-person object)

Examples

Example 1:
if (stance player == "STAND") then {hint "I am standing!"};

Additional Information

See also:
animationState unitPos pose

Notes

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