unitPos: Difference between revisions

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[[Category:Scripting Commands|UNITPOS]]
{{RV|type=command
[[Category:Scripting Commands ArmA|UNITPOS]]


|game1= arma1
|version1= 1.00


|game2= arma2
|version2= 1.00


|game3= arma2oa
|version3= 1.50


<h2 style="color:#000066">''''' unitPos''''' ''person''</h2>
|game4= tkoh
|version4= 1.00


|game5= arma3
|version5= 0.50


'''Operand types:'''
|arg= global


person: [[Object]]
|gr1= Unit Control


'''Type of returned value:'''
|descr= Return the unit position rules.<br>
The return value is always "Auto" unless the unit has gotten a [[setUnitPos]] command. In that case the value is the last stance the unit was ordered to.<br>
Available modes are listed at [[setUnitPos]].


[[String]]
|s1= [[unitPos]] unit


'''Compatibility:'''
|p1= unit: [[Object]]


Version 2.92 required.
|r1= [[String]] - one of {{hl|"Auto"}}, {{hl|"Up"}}, {{hl|"Middle"}}, {{hl|"Down"}} (as of {{arma3}})


'''Description:'''
|x1= <sqf>hint str unitPos _unit;</sqf>


Return the unit position rules.
|mp= Unit pos set by [[setUnitPosWeak]] is not returned for remote (non-local) units.


'''Example:'''
|seealso= [[setUnitPos]] [[setUnitPosWeak]] [[stance]] [[pose]]
}}

Latest revision as of 11:38, 11 January 2023

Hover & click on the images for description

Description

Description:
Return the unit position rules.
The return value is always "Auto" unless the unit has gotten a setUnitPos command. In that case the value is the last stance the unit was ordered to.
Available modes are listed at setUnitPos.
Multiplayer:
Unit pos set by setUnitPosWeak is not returned for remote (non-local) units.
Groups:
Unit Control

Syntax

Syntax:
unitPos unit
Parameters:
unit: Object
Return Value:
String - one of "Auto", "Up", "Middle", "Down" (as of Arma 3)

Examples

Example 1:
hint str unitPos _unit;

Additional Information

See also:
setUnitPos setUnitPosWeak stance pose

Notes

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