vectorDir: Difference between revisions

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(mp argument, fixed description/return value, added example)
(xyz not xzy)
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| Return object's normalized direction vector in world space (<tt>[x, z, y]</tt>).  
| Return object's normalized direction vector in world space (<tt>[x,y,z]</tt>).  
* A unit facing North would return <tt>[0,1,0]</tt>
* A unit facing North would return <tt>[0,1,0]</tt>
* A unit facing East would return <tt>[1,0,0]</tt>
* A unit facing East would return <tt>[1,0,0]</tt>

Revision as of 19:14, 21 April 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Return object's normalized direction vector in world space ([x,y,z]).
  • A unit facing North would return [0,1,0]
  • A unit facing East would return [1,0,0]
  • A unit facing South would return [0,-1,0]
  • A unit facing West would return [-1,0,0]
Groups:
Uncategorised

Syntax

Syntax:
vectorDir objectName
Parameters:
objectName: Object
Return Value:
Array - format Vector3D

Examples

Example 1:
_dirVector = vectorDir _unit;

Additional Information

See also:
setVectorUpsetVectorDirvectorUpsetVectorDirAndUp

Notes

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Notes

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