vectorWorldToModelVisual: Difference between revisions

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m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
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|gr2= Render Time Scope
|gr2= Render Time Scope


| Converts vector direction from world to model space in [[Simulation vs Render Time Scope|render time scope]].
|descr= Converts vector direction from world to model space in [[Simulation vs Render Time Scope|render time scope]].


|s1=  object [[vectorWorldToModelVisual]] worldDir
|s1=  object [[vectorWorldToModelVisual]] worldDir

Revision as of 22:27, 13 June 2021

Hover & click on the images for description

Description

Description:
Converts vector direction from world to model space in render time scope.
Groups:
Math - VectorsRender Time Scope

Syntax

Syntax:
object vectorWorldToModelVisual worldDir
Parameters:
object: Object
worldDir: Array - vector direction in world space in format [x,y,z]
Return Value:
Array - vector direction in model space in format [x,y,z]

Examples

Example 1:
Convert world space vector [0,-10,4] to model space of object _airplane: _airplane vectorWorldToModelVisual [0,-10,4];

Additional Information

See also:
addForceworldToModelVisualaddTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModel

Notes

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