waypointAttachedVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 29: Line 29:
|x2= <code>[[waypointAttachedVehicle]] [<nowiki/>[[group]] [[player]], [[currentWaypoint]] [[group]] [[player]];<nowiki>]</nowiki></code>
|x2= <code>[[waypointAttachedVehicle]] [<nowiki/>[[group]] [[player]], [[currentWaypoint]] [[group]] [[player]];<nowiki>]</nowiki></code>


|seealso= [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]]
|seealso= [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]]
}}
}}

Revision as of 23:53, 19 June 2021

Hover & click on the images for description

Description

Description:
Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by
Groups:
Waypoints

Syntax

Syntax:
waypointAttachedVehicle waypoint
Parameters:
waypoint: Array - Format Waypoint
Return Value:
Object

Examples

Example 1:
waypointAttachedVehicle [groupOne, 1];
Example 2:
waypointAttachedVehicle [group player, currentWaypoint group player;]

Additional Information

See also:
attachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note