worldToModelVisual: Difference between revisions

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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.32|Game version=
|1.32


|gr1= Positions |GROUP1=
|gr1= Positions
|gr2= Render Time Scope |GROUP2=
|gr2= Render Time Scope


| Converts position from world space to object model space in [[Simulation vs Render Time Scope|render time scope]]. |DESCRIPTION=
| Converts position from world space to object model space in [[Simulation vs Render Time Scope|render time scope]].


| object [[worldToModelVisual]] worldPosition |Syntax=
| object [[worldToModelVisual]] worldPosition


|p1= object: [[Object]] |PARAMETER1=
|p1= object: [[Object]]


|p2= worldPosition: [[Array]] - format [[PositionAGL]] or [[Position2D]] |PARAMETER2=
|p2= worldPosition: [[Array]] - format [[PositionAGL]] or [[Position2D]]


| [[Array]] - [[PositionRelative]] |RETURNVALUE=
| [[Array]] - [[PositionRelative]]
   
   


|x1= <code>_relPos = myObject [[worldToModelVisual]] [0,0,0];</code> |EXAMPLE1=
|x1= <code>_relPos = myObject [[worldToModelVisual]] [0,0,0];</code>


|x2= <code>_relPos = [[player]] [[worldToModelVisual]] [[position]] car;</code> |EXAMPLE2=
|x2= <code>_relPos = [[player]] [[worldToModelVisual]] [[position]] car;</code>


|x3= <code>_relPos = car [[worldToModelVisual]] [12000, 5000];</code> |EXAMPLE3=
|x3= <code>_relPos = car [[worldToModelVisual]] [12000, 5000];</code>


|x4= <code>_relPos = unit [[worldToModelVisual]] [[position]] tank;</code> |EXAMPLE4=
|x4= <code>_relPos = unit [[worldToModelVisual]] [[position]] tank;</code>


| [[worldToModel]], [[vectorWorldToModelVisual]], [[modelToWorldVisual]], [[modelToWorld]] |SEEALSO=
| [[worldToModel]], [[vectorWorldToModelVisual]], [[modelToWorldVisual]], [[modelToWorld]]
}}
}}



Revision as of 12:43, 18 January 2021

Hover & click on the images for description

Description

Description:
Converts position from world space to object model space in render time scope.
Groups:
PositionsRender Time Scope

Syntax

Syntax:
object worldToModelVisual worldPosition
Parameters:
object: Object
worldPosition: Array - format PositionAGL or Position2D
Return Value:
Array - PositionRelative

Examples

Example 1:
_relPos = myObject worldToModelVisual [0,0,0];
Example 2:
_relPos = player worldToModelVisual position car;
Example 3:
_relPos = car worldToModelVisual [12000, 5000];
Example 4:
_relPos = unit worldToModelVisual position tank;

Additional Information

See also:
worldToModelvectorWorldToModelVisualmodelToWorldVisualmodelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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