BIS_fnc_nearestPoint
Description
Syntax
- Syntax:
 - [start, end, point, is2D] call BIS_fnc_nearestPoint
 - Parameters:
 - start: Position - line start
 - end: Position - line end
 - point: Position - point to check against
 - is2D: Boolean - (Optional, default false) 2D calculation instead of 3D
 - Return Value:
 - Position - the line point that is closest to point
 
Examples
- Example 1:
 - private _idealLocation = [getMarkerPos "base", getMarkerPos "destination", getPos player, true] call BIS_fnc_nearestPoint;
 
Additional Information
- See also:
 - nearObjects nearestObject nearestObjects BIS_fnc_nearestPosition BIS_fnc_nearestNum BIS_fnc_nearestRoad BIS_fnc_nearestHelipad BIS_fnc_isPosBlacklisted
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note