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- Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
- Camera Control
- Example 1:
- See also:
- showHUD shownMap visibleMap forceMap shownGPS shownWatch shownCompass shownUAVFeed camCreate cameraEffect
- Posted on 2015-11-03 - 09:04 (UTC)
- Must be executed after camCommit.