say2D

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Description

Description:
Plays given sound in 2D.
Groups:
Sounds

Syntax

Syntax:
from say2D sound
Parameters:
from: One of
sound: One of
  • String - class name of the sound to be played. Defined in CfgSounds including Description.ext
  • Array with [sound, maxTitlesDistance, speed]
    • sound: String - class name of the sound to be played. Defined in CfgSounds including Description.ext
    • maxTitlesDistance: Number (Optional, default 100) - max. distance in meters at which the sound can be heard
    • speed: Number (Optional, default 1) - pitch of the sound
Return Value:
Nothing

Examples

Example 1:
player say2D "HelloThere";
Example 2:
[player, _officer] say2D ["HelloThere", 50, 0.9];

Additional Information

See also:
say say3D playSound createSoundSource playSoundUI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note