shownAction

From Bohemia Interactive Community
Hover & click on the images for description

Description

Description:
Get the internal enum of the displayed action (or 0 if none are displayed). Action enums:
  1. GetInCommander
  2. GetInDriver
  3. GetInPilot
  4. GetInGunner
  5. GetInCargo
  6. GetInTurret
  7. Heal
  8. Repair
  9. Refuel
  10. Rearm
  11. GetOut
  12. LightOn
  13. LightOff
  14. EngineOn
  15. EngineOff
  16. SwitchWeapon
  17. HideWeapon
  18. SwitchMagazine
  19. UseWeapon
  20. LoadMagazine
  21. LoadOtherMagazine
  22. LoadEmptyMagazine
  23. TakeWeapon
  24. MountWeaponFromInv
  25. UnmountWeaponToInv
  26. MountItem
  27. UnmountItem
  28. TakeItem
  29. DropItem
  30. UnloadMagazine
  31. ChangeUniformWithBody
  32. DropItemFromBody
  33. ChangeBackpackFromBackpack
  34. TakeItemFromBody
  35. TakeBackpackFromBody
  36. UnmountUniformItem
  37. MountUniformItem
  38. UseContainerMagazine
  39. TakeDropWeapon
  40. TakeMagazine
  41. TakeDropMagazine
  42. TakeFlag
  43. ReturnFlag
  44. TurnIn
  45. TurnOut
  46. WeaponInHand
  47. WeaponOnBack
  48. SitDown
  49. Land
  50. CancelLand
  51. Eject
  52. MoveToDriver
  53. MoveToPilot
  54. MoveToGunner
  55. MoveToCommander
  56. MoveToCargo
  57. MoveToTurret
  58. HideBody
  59. TouchOff
  60. TouchOffMines
  61. StartTimer
  62. SetTimer
  63. Deactivate
  64. NVGoggles
  65. NVGogglesOff
  66. ManualFire
  67. ManualFireCancel
  68. AutoHover
  69. AutoHoverCancel
  70. VTOLVectoring
  71. VTOLVectoringCancel
  72. StrokeFist
  73. StrokeGun
  74. LadderUp
  75. LadderDown
  76. LadderOnDown
  77. LadderOnUp
  78. LadderOff
  79. FireInflame
  80. FirePutDown
  81. LandGear
  82. LandGearUp
  83. FlapsDown
  84. FlapsUp
  85. VectoringDown
  86. VectoringUp
  87. Salute
  88. ScudLaunch
  89. ScudStart
  90. ScudCancel
  91. User (via addAction)
  92. DropWeapon
  93. PutWeapon
  94. DropMagazine
  95. PutMagazine
  96. UserType
  97. HandGunOn
  98. HandGunOnStand
  99. HandGunOff
  100. HandGunOffStand
  101. TakeMine
  102. ActivateMine
  103. DeactivateMine
  104. UseMagazine
  105. IngameMenu
  106. CancelTakeFlag
  107. CancelAction
  108. MarkEntity
  109. MarkWeapon
  110. TeamSwitch
  111. Gear
  112. GearOpen
  113. HealSoldier
  114. HealSoldierAuto
  115. HealSoldierSelf
  116. PatchSoldier
  117. Surrender
  118. GetOver
  119. FirstAid
  120. OpenBag
  121. TakeBag
  122. DropBag
  123. PutBag
  124. AddBag
  125. Assemble
  126. DisAssemble
  127. IRLaserOn
  128. IRLaserOff
  129. GunLightOn
  130. GunLightOff
  131. ArtilleryComputer
  132. RepairVehicle
  133. DragSoldier
  134. CarrySoldier
  135. CarrySoldierInterrupt
  136. DragSoldierInterrupt
  137. DropCarried
  138. OpenParachute
  139. TakeVehicleControl
  140. SuspendVehicleControl
  141. LockVehicleControl
  142. UnlockVehicleControl
  143. SearchLightOn
  144. SearchLightOff
  145. CollisionLightOn
  146. CollisionLightOff
  147. PutInDriver
  148. PutInPilot
  149. PutInCargo
  150. PutInGunner
  151. PutInCommander
  152. PutInTurret
  153. UnloadFromDriver
  154. UnloadFromPilot
  155. UnloadFromCargo
  156. UnloadFromGunner
  157. UnloadFromCommander
  158. UnloadFromTurret
  159. PeriscopeDepthOn
  160. PeriscopeDepthOff
  161. UAVTerminalOpen
  162. UAVTerminalMakeConnection
  163. UAVTerminalReleaseConnection
  164. BackFromUAV
  165. SwitchToUAVDriver
  166. SwitchToUAVGunner
  167. UAVTerminalHackConnection
  168. ActiveSensorsOn
  169. ActiveSensorsOff
  170. ListLeftVehicleDisplay
  171. ListRightVehicleDisplay
  172. ListPrevLeftVehicleDisplay
  173. ListPrevRightVehicleDisplay
  174. CloseLeftVehicleDisplay
  175. CloseRightVehicleDisplay
  176. NextModeLeftVehicleDisplay
  177. NextModeRightVehicleDisplay
  178. UnloadUnconsciousUnits
  179. Talk
  180. Tell
  181. HookCargo
  182. UnhookCargo
  183. HelicopterAutoTrimOn
  184. HelicopterAutoTrimOff
  185. HelicopterTrimOn
  186. HelicopterTrimOff
  187. WheelsBrakeOn
  188. WheelsBrakeOff
  189. LoadVehicle
  190. UnloadVehicle
  191. UnloadAllVehicles
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  • 91 is the enum number for a user-added action (addAction)
  • note the difference between GetInDriver and GetInPilot.
Groups:
Interaction

Syntax

Syntax:
shownAction
Return Value:
Number - action enum (see description) or 0 otherwise

Examples

Example 1:
if (shownAction == 91) then { hint "User added action is shown" };
Example 2:
if (shownAction == 111) then { hint "Open inventory action is shown" };
Example 3:
if (shownAction == 79) then { hint "Drop that lighter, now" };

Additional Information

See also:
hideActions hiddenActions visibleMap shownGPS shownWatch shownCompass shownUAVFeed shownHUD addAction action isActionMenuVisible

Notes

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