round: Difference between revisions

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<dd class="note"> If you want to round to a specific place past the decimal point, use [[toFixed]] and [[parseNumber]] together.<br><br>For example:
<dd class="note"> If you want to round to a specific place past the decimal point, use [[toFixed]] and [[parseNumber]] together.<br><br>For example:
<code>[[parseNumber]] (3.16666 [[toFixed]] 1); // 3.2</code>
<code>[[parseNumber]] (3.16666 [[toFixed]] 1); // 3.2</code>
</dd>
</dl>
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<dl class="command_description">
<dd class="notedate">Posted on April 3, 2018 - 21:33 (UTC)</dd>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dd class="note">
Before [[toFixed]] {{GVI|arma3|1.66}} and [[parseNumber]] {{GVI|arma|1.00}}, you could round with decimals with a dirty little "hack":
([[round]] (([[getDir]] [[player]]) * 100)) / 100
</dd>
</dd>
</dl>
</dl>
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Revision as of 22:33, 3 April 2018

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Rounds up or down to the closest integer.
Groups:
Uncategorised

Syntax

Syntax:
Number = round x
Parameters:
x: Number
Return Value:
Number

Examples

Example 1:
_val= round 5.25, result is 5
Example 2:
_val= round 5.55, result is 6

Additional Information

See also:
ceilfloorlinearConversionMath Commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on February 23, 2018 - 05:21 (UTC)
feint
If you want to round to a specific place past the decimal point, use toFixed and parseNumber together.

For example: parseNumber (3.16666 toFixed 1); // 3.2
Posted on April 3, 2018 - 21:33 (UTC)
Lou Montana
Before toFixed Arma 3 logo black.png1.66 and parseNumber -wrong parameter ("Arma") defined!-1.00, you could round with decimals with a dirty little "hack": (round ((getDir player) * 100)) / 100