agents: Difference between revisions

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m (Bot: Reverted to revision 80144 by fred gandt on 2014-07-06T19:07:52Z)
m (template:command argument fix)
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| '''agents''' |= Syntax
| '''agents''' |= Syntax


|p1= |= PARAMETER1
|p1= |PARAMETER1=  


|p2= |= PARAMETER2
|p2= |PARAMETER2=  


|p3= |= PARAMETER3
|p3= |PARAMETER3=  


| [[Array]] of [[Team Member|Team Members]]|= RETURNVALUE
| [[Array]] of [[Team Member|Team Members]]|RETURNVALUE=  




|x1= <code>{[[agent]] _x [[moveTo]] [[position]] [[player]]} [[forEach]] '''agents''';</code>|= EXAMPLE1
|x1= <code>{[[agent]] _x [[moveTo]] [[position]] [[player]]} [[forEach]] '''agents''';</code>|EXAMPLE1=  


____________________________________________________________________________________________
____________________________________________________________________________________________


| [[agent]], [[createAgent]], [[isAgent]], [[forEachMemberAgent]], [[entities]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]] |= SEEALSO
| [[agent]], [[createAgent]], [[isAgent]], [[forEachMemberAgent]], [[entities]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 11:28, 7 April 2019

Hover & click on the images for description

Description

Description:
Return a list of agents in the current mission.
Groups:
Uncategorised

Syntax

Syntax:
agents
Return Value:
Array of Team Members

Examples

Example 1:
{agent _x moveTo position player} forEach agents;

Additional Information

See also:
agentcreateAgentisAgentforEachMemberAgententitiesallCuratorsallGroupsallDeadplayableUnitsswitchableUnitsvehiclesallUnitsUAVallDeadMen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on April 4, 2012 - 10:48 (GMT)
Rocket
Note that agents returns a reference to the agent itself, not the object. For example: {alive _x} count agents; would return an error. But you can assign the agent a reference using setVariable, and then reference it, for example: {alive (_x getVariable ["agentObject",objNull]) count agents; would return the number of agents still alive - BUT you would need to define "agentObject" after you create the agent, for example: _agent = createAgent [_type, _position, [], _radius, "NONE"];_agent setVariable["agentObject",_agent,true];
Posted on August 1, 2013 - 21:55 (GMT)
Killzone_Kid
Alternatively, to get object from agent reference use agent command.

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