allGroups: Difference between revisions
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m (Bot: Reverted to revision 94836 by killzone_kid on 2016-03-14T16:16:12Z) |
m (template:command argument fix) |
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| '''allGroups''' |= Syntax | | '''allGroups''' |= Syntax | ||
|p1= |= | |p1= |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Array]] |= | | [[Array]] |RETURNVALUE= | ||
|x1= <code>{([[leader]] _x) [[sideChat]] "Go ! Go ! Go !"} [[forEach]] [[allGroups]];</code>|= | |x1= <code>{([[leader]] _x) [[sideChat]] "Go ! Go ! Go !"} [[forEach]] [[allGroups]];</code>|EXAMPLE1= | ||
|x2= All groups with players: <code>[[private]] _allGroupsWithPlayers = []; | |x2= All groups with players: <code>[[private]] _allGroupsWithPlayers = []; | ||
{_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code>|= | {_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] |= See also | |[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] |= See also | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Return a list of all groups created on the following sides east, west, resistance/independent and civilian only. Does not contain groups of sideLogic.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allGroups
- Return Value:
- Array
Examples
- Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
- Example 2:
- All groups with players:
private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;
Additional Information
Notes
-
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