cameraEffectEnableHUD: Difference between revisions

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m (Bot: Reverted to revision 109872 by killzone_kid on 2018-10-21T18:03:28Z)
m (template:command argument fix)
Line 12: Line 12:
| '''cameraEffectEnableHUD''' enable |= Syntax
| '''cameraEffectEnableHUD''' enable |= Syntax


|p1= enable: [[Boolean]]  |= PARAMETER1
|p1= enable: [[Boolean]]  |PARAMETER1=  


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  




|x1= <code>[[cameraEffectEnableHUD]] [[true]];</code>|= EXAMPLE1
|x1= <code>[[cameraEffectEnableHUD]] [[true]];</code>|EXAMPLE1=  


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| [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] |= SEEALSO
| [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 10:29, 7 April 2019

Hover & click on the images for description

Description

Description:
Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
Groups:
Uncategorised

Syntax

Syntax:
cameraEffectEnableHUD enable
Parameters:
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
cameraEffectEnableHUD true;

Additional Information

See also:
showHUDshownMapvisibleMapforceMapshownGPSshownWatchshownCompassshownUAVFeedcamCreatecameraEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 3, 2015 - 09:04 (UTC)
Rebelvg
Must be executed after camCommit.